Tuesday, April 29, 2008

Crisis Core fixes FFVII canon says Square Enix

Crisis Core: Final Fantasy VII - Image 1


Enjoying Square Enix's latest installment in the Final Fantasy VII lore, Crisis Core: Final Fantasy VII for the PlayStation Portable? Then you'd probably have known that the game deals with an integral part of the overall storyline - notably, Zack's life (and inevitable death) in Nibelheim. Now, we catch wind that the game itself also has another purpose, and that's to fix that same part of FFVII canon to appease fans.

This comes directly from Hideki Imaizumi, Crisis Core producer. He talked about how the animated short feature that came with Advent Children, Last Order, pretty much presented the Nibelheim incident in a new way - and that got the fans of the original game riled up. So to resolve the situation, they presented the incident itself in Crisis Core with all of its original elements intact. Here's his statement:

When we made that feature, we changed the presentation of that event from the original Final Fantasy VII. And the fan response was - well, there was considerable negative feedback in regard to changing a part of the story that they considered integral to the whole lore.


So we listened to that and learned from that. And in fact the Nibelheim incident is presented again in Crisis Core, and we were careful not to make the same decisions that we did in Last Order.


Well, at least we know that Square Enix does listen to its fans when one of its more legendary franchises are involved. Here's hoping that they also listen to another demand - and that's a next-gen remake of the original game. Updates as we get them!